DIRECT ANSWER / FIELD-READY
Build the crew around complementary jobs and stay willing to change archetypes when a new vessel alters movement, carrying or survival options.
RUN CARD / 03
Carry these into the next run.
- 01Archetypes explain jobs, not official classes.
- 02Hauling value needs route protection.
- 03A sacrifice play requires a planned Spark recovery.
FIELD NOTE / 01
Four useful archetypes
Use a controller for space, a hauler for economy, a quiet scout for information and a flexible recovery role. The labels can follow the crew even when bodies change.
FIELD NOTE / 02
Avoid one-body dependence
Practice more than one movement and carrying profile. A run should not collapse because the only player who understood a role lost a specific vessel.
FIELD NOTE / FAQ
Frequently Asked Questions
What is the quick answer for Vessel Builds & Crew Archetypes?
Build the crew around complementary jobs and stay willing to change archetypes when a new vessel alters movement, carrying or survival options.
What should a crew remember from Vessel Builds & Crew Archetypes?
Archetypes explain jobs, not official classes. Hauling value needs route protection. A sacrifice play requires a planned Spark recovery.
EVIDENCE / SOURCE REGISTER
Source register
- field-noteLocal field-research inventory

