STATUS / FIELD-NOTE

Grinder, Loot Triage & Gold Economy

A handling protocol for the Grinder with the recorded rule that glowy orbs stay out of both the machine and the ball machine.

FIELD IMAGEARCHIVE 08 / 26
GRAIN ROT field image accompanying Grinder, Loot Triage & Gold Economy
GRAIN ROT // DEEP LAYERSVISUAL RECORD
Field notePractical community research that needs a current-build check before publication.REVIEWED / 2026-08-24

DIRECT ANSWER / FIELD-READY

Use the Grinder for understood, expendable objects; protect glowing or unusual finds until their progression purpose is clear. Glowy orbs are a separate resource — do not feed them to the Grinder or the ball machine.

RUN CARD / 03

Carry these into the next run.

  1. 01Inspect unusual objects before processing them.
  2. 02Damage can reduce the value of carried loot.
  3. 03Glowy orbs stay out of the Grinder and the ball machine.
  4. 04Keep a clean staging area around the Grinder.
01

FIELD NOTE / 01

Three-way loot triage

Classify each object as carry, process or leave. The recorded rule is that glowy orbs are a separate resource — keep them out of both the Grinder and the ball machine. This keeps the crew from spending dangerous minutes moving low-value clutter while a meaningful artifact is still unsecured.

02

FIELD NOTE / 02

A safer processing rhythm

Stage objects away from the machine, process in short batches and stop when the route is threatened. The Grinder is an economy tool, not a reason to ignore extraction timing.

FAQ

FIELD NOTE / FAQ

Frequently Asked Questions

Should I feed glowy orbs to the Grinder?

No — glowy orbs are a separate resource and stay out of both the Grinder and the ball machine.

EVIDENCE / SOURCE REGISTER

Source register